Sean Murphy
Experimental artist with a traditional creative background.
St Louis, United States
About
I am an experimental artist from a family of traditional painters with a background in game design and programming.
I often experiment with new technologies in both the digital and traditional art worlds. While incorporating the look of painted oils, and watercolors, into a digital impressionistic style.
Compositions and references I create are formed from a variety of experimental methods and software in liquid dynamics, 3D modeling, AR/VR development, photography, traditional art mediums, and custom tools.
I am also a digital product advisor for CarvLabs.
Skills
Concept ArtDigital PaintingMatte Painting3D Modeling3D VisualizationGame DesignPixel ArtProgrammingTraditional Art
Software proficiency
ArtRage
Blender
Substance 3D Painter
Unreal Engine
Vue
PlantFactory
Affinity Photo
Affinity Designer
Inkscape
Photoshop
Flame Painter
Rebelle
CorelDRAW Graphics Suite
Black Ink
Character Creator
Aseprite
Verve Painter
PaintShop Pro
Ableton Live
Second Life LSL
Godot
GameMaker: Studio
Vermillion VR
Productions
Video Game
Simboarding in Second Life
Year
2006
Role
Programmer, Artist, Graphic Designer, Marketing
Company
The Vetox Project
Experience
Designing and developing limited edition unique Metaboards and Carvboards.